Steam-powered game detail
Live Steam data activeThe 4 Masked
A 4-player co-op FPS adventure where you swing through trees using vines, escape wild animals, and survive dangerous biomes. Each player has a unique role, and teamwork is the key to survival.
Game DNA
Steam description and library data in one place
A 4-player co-op FPS adventure where you swing through trees using vines, escape wild animals, and survive dangerous biomes. Each player has a unique role, and teamwork is the key to survival.
The 4 Masked is a 4-player co-op, movement-focused FPS experience built around team coordination and role-based gameplay.
Players traverse the environment using vine movement, branch traversal, and environmental interaction mechanics. Progression relies heavily on communication, timing, and teamwork.
- Every run speeds up or breaks down based on the team communication quality.
- Vines, branches and elevation changes pull route choice into the center of play.
- Because character roles complete each other, the feeling shifts from solo heroics to team chains.
- Threats are not static; there is a living pressure layer that reacts to player rhythm and position.
The Steam description clearly shows that the roles are interdependent and that communication shapes progression.
Elevation, vines and tree routes are not just visual; they are mechanics that shape tempo choices.
Animal reactions to player movement create a more organic threat than a standard enemy wave model.
Experience Flow
Story, gameplay and team rhythm
The 4 Masked is a 4-player co-op, movement-focused FPS experience built around team coordination and role-based gameplay.
Players traverse the environment using vine movement, branch traversal, and environmental interaction mechanics. Progression relies heavily on communication, timing, and teamwork.
Animals are not traditional enemies. They react dynamically to player behavior. Spending too much time in trees triggers certain threats, while staying on the ground for extended periods introduces different risks.
The game is designed specifically for a 4-player co-op experience. Lack of coordination increases difficulty, while proper teamwork creates chaotic and entertaining moments.
- Choose the route: read the elevation, trees and vine lines.
- Distribute the roles: establish the chain of crafting, support, scouting and control.
- Manage the pressure: move toward the goal together without triggering the threat.
- Teams that play co-op with voice communication
- Players who enjoy movement-driven FPS and action
- Groups that enjoy managing resources under pressure
- Teams that like role setups where each player owns a separate responsibility
Characters
Role distribution across the team
The team’s crafting specialist. Produces equipment and ammunition. Responsible for crafting GagaraGogo’s blowgun darts when supplies run low.
Has increased stamina and excels at forward scouting. Explores ahead, locates resources, and sets the pace of the team’s movement.
The support role. Can heal teammates and revive fallen players. Also able to read rune stones scattered throughout the map that no other character can interpret.
Equipped with a blowgun that can temporarily neutralize animals. Ammunition is limited and must be crafted by Takumi.
System Requirements
Gameplay trailer